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4 years ago ::
Mar 13, 2008 - 2:47PM
#1
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Release Date: Fall 2008 Genre: Action Strategy Party Game Platform: Xbox LIVE® Arcade, PlayStation®Network, and PC Rating: TBA Developer: Certain Affinity™ Publisher: Capcom® Price: $9.99 PSN, 800 points XBLA, $14.99 PC Game Description: Set in the swashbuckling era, Age of Booty is a casual real-time multiplayer strategy game that puts players at the helm of their own pirate ship with the goal of sending your enemies to the briny deep, and looting and capturing towns for your pirate faction. In Age of Booty, players team up with other online players or AI-controlled pirate ships to raid, pillage, sink, and destroy their way to dominance on the high seas. Spoils of war and booty are used to upgrade and customize pirate ships to make them even more deadly as players take on 25 unique challenges and seven of the most devious Pirate Alliances on the high seas. Gain notoriety and fame by climbing the online leader boards. Create and share custom maps using the intuitive map creation system Features:
- Single player and multiplayer real-time action strategy from Certain Affinity, lead by Max Hoberman, designer of Halo 2 and 3’s multiplayer game.
- Party-based match-making system lets you keep teams and move from game to game, just like Halo
- Raid villages, sink merchants, seize towns, steal gold, upgrade your pirate ship and use your guns and your wits to send your foes to the briny deep
- Master twenty-five unique multiplayer maps or create your own and share them with your friends
- Up to four players on one console, up to eight players over LAN or the Internet in any combination of split screen or single box, just like Halo.
- Tons of customizable options that allow you to tune the game to meet your taste
- Map editing and sharing will keep the community busy for years
- Planned releases of new official maps every few weeks for several months post-release.
Click on the image below to see the whole Flickr archive. 
Moderated by
Sven
on Aug 06, 2008 - 09:21AM
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4 years ago ::
Mar 15, 2008 - 7:43AM
#2
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Why do we PC gamers get the strategy games, but it's assumed we're not into the likes of 1942, Commando and Street Fighter!? Why are we left out of the game so much? We seem to be paying in more ways than one for having more advanced hardware :( Shame
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4 years ago ::
Mar 20, 2008 - 10:31AM
#3
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Wow, where exactly did you pull those figures from!? Piracy is an issue but all too often it's a lame *** excuse by lazy game developers who's games don't sell because they are simply sloppy low quality console ports. PC gamers demand higher quality than that of consoles which are equivelant to last gen mid range PC's. If they put the time in and release a quality game then it will sell. Piracy is also a growing issue with consoles because the price for a game is twice the amount it is for PC didn't you know? and maybe that's where the term "Console Whores" has come from game developers sticking to consoles for the $$$. Less quality = More straight forward development = More $$$ Sorted!
Thats not to mention the pay outs from the console companies to make the games for their platform in the first place!
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4 years ago ::
Mar 20, 2008 - 10:53AM
#4
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Thats not to mention the pay outs from the console companies to make the games for their platform in the first place! Please point me in the direction of said "pay outs", because I've never seen them. I would love to get on that gravy train.
In regards to your "issue" with us not bringing some of our downloadable titles to the PC platform, that is because our cross-platform release strategy across PSN, XBLA and PC is a new strategy which was not in place when those games started development. I'm not ruling out the possibility far in the future, but in the meantime you will get an awesome multiplayer game with Plunder.
Adam Boyes Director of Production Capcom Entertainment, Inc
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4 years ago ::
Mar 20, 2008 - 11:11AM
#5
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I just feel PC gamers are being left out and the piracy issue is used too often as an excuse not to develope games for. We also don't come on here raging and screaming insulting comments unlike your PS3 gamers who, when they don't get ONE release (LPC), threaten to boycott ever buying a Capcom game again!
Maybe in the past fighting games like SF may not have been such a success on PC but I think times have changed and Capcom could change that with the greatest fighting game ever being released for PC. and as with 1942 and Commando 3 this style of game must be a pretty straightfoward port from the 360?
I am looking forward to Bionic Commando Rearmed VERY much though and am thankful to atleast be getting that!
And as for pay outs: Microsoft + R* = $50 million for exclusive content?
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4 years ago ::
Mar 20, 2008 - 1:32PM
#6
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I just feel PC gamers are being left out and the piracy issue is used too often as an excuse not to develope games for. We also don't come on here raging and screaming insulting comments unlike your PS3 gamers who, when they don't get ONE release (LPC), threaten to boycott ever buying a Capcom game again!
Maybe in the past fighting games like SF may not have been such a success on PC but I think times have changed and Capcom could change that with the greatest fighting game ever being released for PC. and as with 1942 and Commando 3 this style of game must be a pretty straightfoward port from the 360?
I am looking forward to Bionic Commando Rearmed VERY much though and am thankful to atleast be getting that!
And as for pay outs: Microsoft + R* = $50 million for exclusive content? sorry about mentioning emulators but just look how many people are playing street fighter on those and they even have a client to allow them to play them online
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4 years ago ::
Mar 20, 2008 - 2:22PM
#7
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Also you cant run pirated games on the PS3 (yet!) and if you try to go online with a mod chip on your 360 you get banned from live which mean you lose the only good part of the 360. The key word here is YET for PS3 and if you have heard of the infectus team then you'll also know that they have just about got it sorted. they also have a modchip for the 360 that you can go online with. Getting banned was an issue with older chips.
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4 years ago ::
Mar 20, 2008 - 3:08PM
#8
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Let's keep on topic for this thread, guys - it's all about Plunder!!
I was playing against Sven the other night with 2 AI on my team and 2 AI on his, and I beat him 7 towns to 1. The great thing about the AI is that you can pick and choose pirate personalities, and it totally alters their playstyle. I can't get enough of this game.
The next thing I want to try is recreating real life areas in the map editor (Hawaii, Vancouver Islands, etc)... I'll let you know how that works out.
Adam Boyes Director of Production Capcom Entertainment, Inc
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4 years ago ::
Apr 29, 2008 - 8:30PM
#9
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Needs Ruby Heart, Zack and Wiki and the Pirate Ship Higemaru! :D Anyway, looks fun! ;)
Currently Playing: Fate/Extra, Sengoku Basara Samurai Heroes Soon To Be Playing: Ultimate Marvel vs. Capcom 3 on PS Vita, Street Fighter x Tekken
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4 years ago ::
Jun 01, 2008 - 11:19PM
#10
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You can't really see the characters from the camera perspective (see screenshots) but the addition of new ships would be awesome. Speaking of which, it would be even better if we could customize our ships.
But even without the things mentioned above, the title is looking awesome! I really look forward to it!
Yuri Lindbergh De Araujo 'Hero of Kokoto' Translator / Tradutor Photoshopped beards have almost the same power as real ones...
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